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Rulebound

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Devlog

  • Devlog 5: Are we there yet?
    August 23, 2026 by KeanoDAE
    Hi everyone! For this iteration, I focused on improving the overall progression of the rule system. The previous version allowed the player to stack multiple rules, but the room progression was still... Continue reading
  • Devlog 4: We're getting there
    August 21, 2026 by KeanoDAE
    Hi everyone! For this iteration, I focused on improving the rule doors themselves. The previous version already allowed the player to choose a rule, but the interaction was still quite basic. I wanted... Continue reading
  • Devlog 3: Stack them rules
    August 20, 2026 by KeanoDAE
    Hi everyone! This iteration focused on expanding the rule system. In the previous version, the player could choose a rule and experience its effect in a single room. This time, I wanted to test what h... Continue reading
  • Devlog 2: Rules Change the Room
    August 14, 2026 by KeanoDAE
    Hi everyone! For this iteration, I focused on making the rule-changing system feel more like an actual game mechanic instead of just a prototype feature. The previous version proved that the basic ide... Continue reading
  • Devlog 1: Choosing Your Rule
    August 13, 2026 by KeanoDAE
    This iteration focused on turning the rule-changing doors into an actual gameplay loop instead of only testing individual rule ideas. The goal was to test whether choosing a rule before entering a roo... Continue reading
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Updated 19 days ago