<?xml version="1.0" encoding="UTF-8" ?><rss version="2.0"><channel><title>Rulebound Devlog - itch.io</title><link>https://keanodae.itch.io/rulebound</link><item><guid>https://keanodae.itch.io/rulebound/devlog/1638175/devlog-5-are-we-there-yet</guid><title>Devlog 5: Are we there yet?</title><link>https://keanodae.itch.io/rulebound/devlog/1638175/devlog-5-are-we-there-yet</link><pubDate>Sun, 23 Aug 2026 13:16:38 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Hi everyone! For this iteration, I focused on improving the overall progression of the rule system. The previous version allowed the player to stack multiple rules, but the room progression was still...</p>]]></description></item><item><guid>https://keanodae.itch.io/rulebound/devlog/1636596/devlog-4-were-getting-there</guid><title>Devlog 4: We&#039;re getting there</title><link>https://keanodae.itch.io/rulebound/devlog/1636596/devlog-4-were-getting-there</link><pubDate>Fri, 21 Aug 2026 21:59:29 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Hi everyone! For this iteration, I focused on improving the rule doors themselves. The previous version already allowed the player to choose a rule, but the interaction was still quite basic. I wanted...</p>]]></description></item><item><guid>https://keanodae.itch.io/rulebound/devlog/1635116/devlog-3-stack-them-rules</guid><title>Devlog 3: Stack them rules</title><link>https://keanodae.itch.io/rulebound/devlog/1635116/devlog-3-stack-them-rules</link><pubDate>Thu, 20 Aug 2026 15:26:27 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Hi everyone! This iteration focused on expanding the rule system. In the previous version, the player could choose a rule and experience its effect in a single room. This time, I wanted to test what h...</p>]]></description></item><item><guid>https://keanodae.itch.io/rulebound/devlog/1628702/devlog-2-rules-change-the-room</guid><title>Devlog 2: Rules Change the Room</title><link>https://keanodae.itch.io/rulebound/devlog/1628702/devlog-2-rules-change-the-room</link><pubDate>Fri, 14 Aug 2026 20:10:54 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Hi everyone! For this iteration, I focused on making the rule-changing system feel more like an actual game mechanic instead of just a prototype feature. The previous version proved that the basic ide...</p>]]></description></item><item><guid>https://keanodae.itch.io/rulebound/devlog/1627169/devlog-1-choosing-your-rule</guid><title>Devlog 1: Choosing Your Rule</title><link>https://keanodae.itch.io/rulebound/devlog/1627169/devlog-1-choosing-your-rule</link><pubDate>Thu, 13 Aug 2026 15:35:45 GMT</pubDate><category>devlog</category><description><![CDATA[<p>This iteration focused on turning the rule-changing doors into an actual gameplay loop instead of only testing individual rule ideas. The goal was to test whether choosing a rule before entering a roo...</p>]]></description></item></channel></rss>